Mudlet is a platform with which you can play multiplayer, pure-text online games – called MUDs, precursors to today’s online games. There's a windows + osx version of mudlet compiled from source posted on my github that includes those changes.After a (once again) forced updates hiatus of a couple of months, monthly Mudlet updates are back! Enjoy improvements to drag & drop and a much better mapper. SlySven made some recent changes to mudlet in pr308 that solved those problems for me, and i've now got 40k rooms in a single mapfile running at full speed with no problems at all. I started on my mudlet mapper script about a year ago - There's still certain things not quite working properly with it, but for the most part it's working exactly as desired. With 3.0-delta of mudlet that was possible, though I also ran into a lot of slowdown issues when map sizes were passing about 12k rooms. With minimal information provided by the mud to assist with mapping (not to mention a lot of teleports/loops/non grid zones/etc) the choice I made with the mapper was to premap everything myself and just keep it all hidden, then unlock rooms as they're moved through. I do use the cmud mapper when I need to make corrections to the mapfiles. The import script that I use is also included in the package itself, though no instructions provided for use / or really intended to be used by anyone but me. The mapfiles included with the package were originally built using cmud/zmud yes. Map updated: full size 316 areas 44618 rooms Change from necro to lich in wholist if needed pets/undead/mounts added to grouplist / displayed on screen xp train starts fights with bodyslam (if ogre) clairvoyance will now show the room number viewed and zone name (if available) set hideequip true/false - left equip bar shows on mouseover set poisonbag - name of container containing all poisons file structure and installation updated - mudlet 3.1+ recommended self in group display if more then 1 person uses cyan colour the function 'initCustom' will be called on initialization if it exists The script won't run properly if the installation path includes a '$' or non-latin characters as part of the path. If this happens, try typing 'sit', then 'stand'. Type '#map update' to add new included areas to the loaded map image without losing previous progress.Ī major part of the script involves queuing of commands/spells. ** NOTE ** - The previous package will be prefixed with NyyLIB - Don't remove anything else! Note: Safari by default auto unzips files it downloads). Import the new nyylib zip file you downloaded (Don't unzip it. To update in the pre-existing profile, select the package manager icon inside mudlet, and uninstall the previous package installed. Install the new package to the new profile, and use the #backup command again to restore the datafiles to the new profile. Note: This doesn't backup any changes you might have made to the script itself.Ĭreate a new profile. Prior to updating, use the #backup command to make a backup of your datafiles into another folder. Once installed, the script can be bypassed and anything sent direct to the mud by typing the first letter of the command as a capital letter. Type 'set' for a list of settings/options. Type '#help' for client related instructions. Use the mudlet package manager icon to import the nyylib zip file you downloaded. Latest stable script version posted () is 011b (removed from post, old version)ĭevelopment script () 011dev (removed from post, old version)Ĭreate a new toril profile ( 9999), and connect to it. I've posted a Toril script for Mudlet 3.x.x 3.1+ recommended If it's a prior version of Mudlet, it won't work.
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